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Haunting House
Before Playstation and Xbox,
people got together and played cards or boardgames.
Since I’m not much on Mario Brothers or whatever
version of Final Fantasy is out now, I
have always been a big boardgame geek. I, along with a
fellow gang of board game lovers gave Haunting House
a try.
Gameplay
The theme and artwork might lead players
to assume this to be a game for the younger set, and it
is, but not exclusively. This game is truly what
you make of it. The rules are simple but the game
itself can be tough to master. The
complexity of play is all based on those playing the
game.
The form factor of the game is
interesting as it's more akin to dominos than to a board
game or card game. Each player uses cards and a
series of tiles laid in the center of the table to play.
The game goes like this:

Each tile represents a hallway within the
haunted house. The goal is to move your pawn
through the hallways to the exit. Here's the
problem, half the time you choose your own path, the
other half of the time a players path is chosen
randomly. Also, as everyone is playing the
positioning of tiles is constantly changing. So,
just when you think you've mapped out the perfect path
for yourself an opponent plays a card allowing him to
twist a tile 90 degrees leaving you at a dead end.
For the first round each player is
randomly dealt four cards. On his turn he flips
the first card over to reveal the play. Hopefully
cards are flipped that will allow the player to move
within the house but if not the card that is turned will
usually allow him to reek havoc with other players who
are moving in the house. This continues until all
players have flipped all four cards. On the next
round each player looks through his cards and picks four
and sorts them in the order he wishes to play them for
that round. This is where it gets tricky because
the player needs to work out four cards that will help
him progress but not leave him totally without recourse
if his path is foiled by another player. Some of
the cards include: Rotate 180 degrees, Move Two
Spaces, and Secret Passage.

So, not only do you have to work your way
through the constantly changing maze you have to keep
your opponents from beating you to the exit. Like
I said the simple mechanic can get pretty complex
depending on the players. This game works great
with two players but we had the most fun with six.
It's unique compared to most games we've
played and everyone unanimously really enjoyed it.
It's perfect for parties because the set up is quick and
explaining how to play to new players only takes a few
minutes. The only concern we have is that after an
extensive amount of play skilled players may be tough to
beat. But Twilight Creations may have an answer to
that with the release of an expansion pack. Other
than that we have no complaints.
This
game is a blast for groups of competitive players and
still perfect for families with parents and children
playing together. The recommended age to start on
the box is 10, but don't let that scare you away if all of
your group is older. This game is a must have!
9/10
Presentation
Haunting House is simple in design with 38
tiles that are laid out in the center of the table each
with artwork representing the hallways within this
haunted house. The box art and game piece artwork
is good but it is directed toward younger players where
the game itself is great for all ages. If the
artwork were a bit more sophisticated it might be a
little easier to convince older players to give it a
try. The pawns sculpted to look like scared
residents of the house are funny and a cool idea.
7/10
Overall
A great party game that is fun for either
large or small groups. The simple learning curve
but addictive strategy elements make for a fun and
unique experience. We can't
recommend this game enough!
9/10
Stephen Lackey |