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All Wound Up
Leave it to Twilight Creations to come up
with something that is about as unique as I've seen in
board gaming yet. All Wound up isn't perfect but
it is one of the most innovative and cute board games
I've seen in a long time.
Gameplay
The story behind All wound Up is that you
play an undead roaming a graveyard with your friends.
You start a race through the grave yard. The first
one to the other side wins. There are places on
the board that can slow you down and other places that
give you bonuses and help you move along faster.
Sounds pretty standard so far doesn't it"
Well the first thing that makes the game
unique is Twilight Creations play area design.
Rather than have a standard fold up game board they
provide the play area in tiles that are laid on a table
to form the play area. This design allows for many
different scenarios that can change game play and allow
a wider variety of gameplay experiences. We've
seen this design with other Twilight Creations games and
we've loved it every time. The really big
difference in this game over others that we've looked at
is the fact that the pawns are self propelled wind up
toys! Rather than move around the board by dice
rolls each players uses action cards to determine how
many winds he can give his toy. Once this is
decided the player places winds the toy up, places it on
the game board, and watches it go. Once the toy is
in motion it goes wherever it wants. This could
land the player on a token that benefits him or slows
him down. He just has to watch it happen!

Dealing with these little guys can be a
bit trying at times with them falling over and running
off the play area but there are rules for such events.
What seemed to frustrate the players more than that was
the constant passing of cards around the table before
each play session can begin. Action cards are
dealt out and have to be passed around as part of the
game process for each round. These action cards
are used to either move your pawn by applying winds to
him, or slow down your opponents.
Also some players complained that the rules are a little
vague out of the box.
On the upside the girls in the group went
crazy for the well made and cute wind up toys and as far
as the rules go there is a faq on the Twilight Creations
website that offers answers to many of the most common
questions that came up during play. Once players
settled into the mechanic they really seemed to have a
great time playing with the wind up toys. Also,
for me, there is something really satisfying about
playing a card that forces an opponents toy to be turned
in a different direction. the next time he moves
he is forced to start in that direction. This just
really cracked me up, until it happened to me of course.
Then it's just not funny, no not funny at all.
7/10
Presentation
Again the artwork is well executed and
attractive and the wind up toys are well made and fun to
play with. As we've said before about other
Twilight Creations games we love the modular design of
the tiles that are assembled to make the game board.
8.5/10
Overall
While we weren't completely sold on the
game mechanic we did love playing with the wind up toys.
It's a blast to watch them creep across the board after
the given number of winds is applied. The game is
for two to four players. For our test we had four
players.
7/10
Stephen Lackey |